Time |
Nick |
Message |
05:00 |
pinesol |
News from qatests: Testing Success <http://testing.evergreen-ils.org/~live> |
07:29 |
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08:06 |
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08:10 |
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09:14 |
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09:14 |
Dyrcona |
So for those who have been suffering white screens in the web staff client: Has anyone opened a LP bug about it? |
09:15 |
Dyrcona |
We get numerous reports per week, particularly on Tuesday afternoons. I'm considering some options, including adding another brick. |
09:27 |
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10:01 |
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10:16 |
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10:19 |
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11:06 |
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11:45 |
jeffdavis |
I don't think I've seen a bug about white screens since bug 1775719 and its duplicates |
11:45 |
pinesol |
Launchpad bug 1775719 in Evergreen 3.0 "Multiple IndexedDB connections (via tabs) can result in data inconsistency" [High,Fix released] https://launchpad.net/bugs/1775719 |
11:47 |
jeffdavis |
We don't seem to have any current reports of white screens at Sitka. |
11:53 |
Dyrcona |
jeffdavis: What version of Evergreen? |
11:53 |
jeffdavis |
3.1.7-ish |
11:54 |
Dyrcona |
We're on 3.2.4-ish. |
12:09 |
Dyrcona |
jeffdavis: Here's another couple of questions: Websocketd? HAProxy or Nginx? |
12:10 |
jeffdavis |
websocketd + nginx |
12:11 |
Dyrcona |
We aren't using a proxy, yet. |
12:43 |
JBoyer |
I wonder if enough clients are holding onto websocketd connections to start starving them out? (especially if for some reason one server gets more requests than others) |
12:43 |
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12:51 |
Dyrcona |
JBoyer: Possibly. |
12:51 |
* Dyrcona |
has been spinning so many plates lately, that he's dropped a few. |
12:59 |
JBoyer |
That is one of the benefits of proxying, nginx (or whichever) will just drop the connection if it's not being used. |
12:59 |
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13:02 |
Dyrcona |
Yeahp. |
13:03 |
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13:04 |
Dyrcona |
I need to do some testing with SIPServer, but so far everything else works with HAProxy. I want to set up a bunch of vms behind a single haproxy to work out a decent configuration for production, but more immediate things keep popping up. |
13:12 |
JBoyer |
I hear that. |
13:12 |
JBoyer |
other_things-- |
13:20 |
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13:55 |
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13:56 |
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14:41 |
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15:10 |
HomerPublicLibra |
Greetings! Does anyone know if there is a way to modify the interface sounds? We are using XUL 3.0.5 |
15:11 |
HomerPublicLibra |
Sounds are running, but I have a request from staff for adding/modifying sounds. First glace at the docs and it looks like no... I'm hoping the experts can advise! |
15:11 |
bshum |
HomerPublicLibra: For the older XUL client, this wiki page might help: https://wiki.evergreen-ils.org/doku.php?id=scratchpad:custom_audio |
15:15 |
HomerPublicLibra |
Perfect, thank you!! |
15:21 |
bshum |
Bearing in mind of course |
15:22 |
bshum |
That community-wise, 3.0 is off support and XUL client support is over too :) |
15:22 |
bshum |
Or mostly over |
15:22 |
bshum |
Someone else might have other thoughts on that |
15:23 |
Dyrcona |
Well, those steps should still work, just because we're not fixing bugs doesn't mean that things are automatically broken. |
15:25 |
HomerPublicLibra |
ha, it's worth a try. We will upgrade... one day |
15:26 |
* phasefx_ |
misses the klaxxon and banshee wail from early versions :) |
15:27 |
bshum |
I think we killed off the bug to lower the shrillness of the red alert klaxxon :) |
15:27 |
bshum |
I still wish I had spent more time putting together my Mario sounds for client :) |
15:27 |
phasefx |
skull & crossbones, another oldie |
15:27 |
bshum |
Checking in books with coin pickup sound, boing, boing, boing... |
15:28 |
berick |
) |
15:28 |
berick |
er, :) |
15:28 |
phasefx |
it all needs to be a rhythm game.. if you don't scan the book to the beat, you lose points |
15:29 |
phasefx |
alternately, it can be a music box; every action sounds a note that progresses the song, encouraging you to keep working ;) |
15:30 |
phasefx |
jack in the box, rather |
15:30 |
Dyrcona |
phasefx: Our libraries sound too much like gamers as it is, complaining about "Laaagggg" though they don't know they're doing ti. |
15:30 |
phasefx |
:D |
15:30 |
bshum |
phasefx: ala https://youtu.be/fT1PBwY_Gvw |
15:31 |
phasefx |
:D I haven't seen that one yet |
15:31 |
bshum |
o.O |
15:31 |
bshum |
Well at least it's all in the beginning of that movie :D |
15:32 |
phasefx |
I think the mario maker editor also works like that |
15:35 |
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15:43 |
dbs |
Dyrcona: Laaaggg++ |
15:44 |
dbs |
err, "Laaaggg": Dyrcona++ |
15:44 |
dbs |
or Dyrcona++ # Laaaggg |
15:55 |
sandbergja |
terran++ |
15:55 |
gsams |
terran++ |
15:56 |
abneiman |
terran++ # closing information gaps :) |
15:57 |
HomerPublicLibra |
love it! To me the fx sound like old CIV2 FX. Way more fun than the laser beep :) |
15:58 |
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16:01 |
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16:01 |
gsams |
I'm getting flashbacks to the civ II council |
16:05 |
Dyrcona |
Laagggg..... |
16:09 |
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16:15 |
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16:39 |
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17:12 |
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17:30 |
pinesol |
News from qatests: Testing Success <http://testing.evergreen-ils.org/~live> |
18:02 |
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19:49 |
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20:27 |
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21:02 |
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